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Hop Hop Glide (Pre-Alpha)

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Devlog

  • Climb the Tower: Rethinking the Difficulty Curve with Bite-Sized Levels
    January 20, 2024 by Rockhopper Games
    It's important to me to ensure that Hop Hop Glide is both easy to learn and difficult to master. On that front, I've struggled to balance levels in such a way that a player always feels challenged wit... Continue reading
  • Follow the Fun
    September 14, 2023 by Rockhopper Games
    I've been making a bunch of changes! Collectible Medals New Power-Ups Bubbles! Shape Tools for Terrain New Levels More?! But most importantly, I've been trying to follow the fun. I found a fun interac... Continue reading
  • Revamped Surface Physics, Added Windows Support
    June 10, 2023 by Rockhopper Games
    After receiving some great feedback on physics behaviors in the game, I took the much-needed leap to revamp the surface physics. This resulted not only in a significant performance boost, but in a mor... Continue reading
  • Level Maker: Added Color Palette Options for Areas
    May 09, 2023 by Rockhopper Games#feature-suggestions
    A player suggested adding a color changer to the level maker. Great idea! I got to work promptly on a simple set of color themes for levels and after a couple of evenings of nonstop work, here's the r... Continue reading
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